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Techniques with similarly fanciful three-dimensional moving figures include masks and costumes, puppetry and automata.
Popular techniques with moving images before film include shadow play, mechanical slides and mobile projectors in magic lantern shows (especially phantasmagoria).
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8.1 US animated TV series and specials in the 1960s.7.3 Theatrical feature animation in the 1950s.7.2 Theatrical short cartoons in the 1950s.7 1950s: Shift from classic theatrical cartoons to limited animation in TV series for children.6.3 Successful theatrical short cartoons of the 1940s.6.2.1 High ambitions, setbacks and cutbacks in US feature animation.5.6 Snow White and the breakthrough of the animated feature.5.3 Multiplane cameras and the stereoptical process.5.2 Disney's Silly Symphonies in Technicolor.5 1930s: Color, depth, cartoon superstars and Snow White.4.4 Early Disney: Laugh-O-Grams, Alice, Oswald and Mickey.4.2 Early synchronized sound: Song Car-Tunes and Aesop's Sound Fables.4 1920s: Absolute film, synchronized sound and the rise of Disney.3.8 Quirino Cristiani: the first animated features.3.5 Hearst's International Film Service.
3.2 Cartoon Film Company – Buxton and Dyer.3 1910s: From original artists to "assembly-line" production studios.2 1888–1909: Earliest animations on film.
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For instance, the first feature movie made on computers, without a camera, is The Rescuers Down Under (1990), but its style can hardly be distinguished from cel animation. Some productions may be recognized as Flash animation, but in practice, computer animation with a relatively two-dimensional appearance, stark outlines and little shading, will generally be considered "traditional animation". Computer animation is mostly associated with a three-dimensional appearance with detailed shading, although many different animation styles have been generated or simulated with computers. Hand-drawn animation, mostly animation painted on cels, was the dominant technique throughout most of the 20th century and became known as traditional animation.Īround the turn of the millennium, computer animation became the dominant animation technique in most regions (while Japanese anime and European hand-drawn productions continue to be very popular). While the history of animation began much earlier, this article is concerned with the development of the medium after the emergence of celluloid film in 1888, as produced for theatrical screenings, television and (non-interactive) home entertainment.īetween 18, during the rise of the cinematic industry, several different animation techniques were re-invented or newly developed, including stop-motion with objects, puppets, clay or cutouts, and drawn or painted animation. It has been suggested that this article should be split into articles titled History of 2D animation (1888-1949) and History of 2D animation (after 1949).